The technique of minimizing the distortion artifacts when representing a high-resolution image at a lower resolution
A GUI (often web) technique for trapping user actions across multiple elements by using an overlaying, but transparent, GUI object.
"Minus doesn t truly work for antialiasing less than 100 transparent pixels"
from question "Native WebGL particle system opacity issue"
|Much better however||
"And it seems working fine antialiasing is much better however this beats the idea of a transparent background in the process"
from question "Fuzzy .png in Flash CS3"