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Irrlicht

Irrlicht is a free open-source cross-platform real-time 3D engine written in C++

Ogre

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics.



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Irrlicht has a cleaner api lower system requirements and works better across platforms than ogre in my opinion

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Crystalspace vs. Irrlicht vs. .....?

O i simply can not see a reason why to spent months learning ogre s terrible api - if one has free time i would advice to learn d3d d3d;i can say even more - irrlicht is better than many commercial engines for example - torque absolute lack of documentation forces to start project over existing one etc truevision etc

from question  

Crystalspace vs. Irrlicht vs. .....?

Irrlicht is no way better than ogre 3d or am not trying to prove that

from question  

Need advice on 3D and 2D C++ framework selection

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